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Dragon Prince Bait LED Glow Figure 3D Printing

Dragon Prince was quickly a show that I was drawn too and binged. I enjoyed the characters and especially found a soft spot for Bait. He's just so misunderstood.

I decided to model him for 3D print. I used Zbrush for the digital sculpture. Once completed, I decimated the model and exported it as an .stl. Using meshmixer, I hollowed out the model and then used a boolean to make a hole where the LED light will go.

He has a hole in his back where you can fit an LED light so that he blinks different colors. I wanted to find a way to replicate the idea of his glowing different colors. Once complete you can have him sit on your desk or even move him around.

3D Toon Render composited into a 2D background image. Rendered with Zbrush and edited in photoshop.

3D Toon Render composited into a 2D background image. Rendered with Zbrush and edited in photoshop.

Toon Render I created to try to make the model look as much as a hand drawn cartoon as possible. Zbrush materials modified to created the shader.

Basic material showing the sculpting with out any texture or polypaint details.

Basic material showing the sculpting with out any texture or polypaint details.

Anycubic Photon with clear resin. I used clear resin so the light could still shine through even after painting.

Anycubic Photon with clear resin. I used clear resin so the light could still shine through even after painting.

Support removal. Make sure to use those gloves. Safety first.

Support removal. Make sure to use those gloves. Safety first.

Final Paint

Final Paint

Final Paint

Final Paint

Final Paint

Final Paint

Final Paint

Final Paint

Zbrush Toon render.
Sculpted in Zbrush

Zbrush Toon render.
Sculpted in Zbrush

Zbrush Toon render.
Sculpted in Zbrush

Zbrush Toon render.
Sculpted in Zbrush

Zbrush Toon render.
Sculpted in Zbrush

Zbrush Toon render.
Sculpted in Zbrush

Zbrush Toon render.
Sculpted in Zbrush

Zbrush Toon render.
Sculpted in Zbrush

Zbrush Toon render.
Sculpted in Zbrush

Zbrush Toon render.
Sculpted in Zbrush